What we offer

Custom educational games and consultancy

We develop educational games and offer consultancy tailored to your course, your research and your students.

01

Custom educational games

We design and build games from scratch around your learning objectives. This can range from a short classroom activity to a larger simulation.

  • Learning-goal analysis
  • Game design and development
  • Iterative prototypes
  • Web, mobile or desktop delivery
02

Research & data-collection games

We build games around research methods in which participants can experience scenarios, make decisions and generate behavioural data.

  • Scenario-based decisions
  • In-game data logging
  • Data export when required
  • Collaboration with research teams
03

Gamification consultancy

We help educators and institutions decide whether a game is the right format and how gamification can be used in an existing course or project.

  • Learning-goal analysis
  • Game format recommendations
  • Concept feedback
  • Advice for existing courses

Who we work with

Built for your context

01

Educators and lecturers

We turn subjects that are difficult to teach into games that students can actively explore.

02

Research groups

We develop interactive scenarios in which participants can make choices and generate useful research data.

03

Universities and institutions

We build reusable game-based learning tools for courses, programmes and research projects.

How we build

Technology and expertise

We develop our games in Godot, an open-source game engine. This means there are no engine licence fees. Games can be delivered for web, mobile and desktop, depending on what works best for your project.

Godot Engine2D & 3DWeb browseriOS & AndroidWindows & macOSDocumentation & handover

Our process

From first conversation to handover.

  1. 01

    Discovery call

    We discuss your goals, audience, context and constraints in a free first conversation.

  2. 02

    Concept and proposal

    We prepare a game concept, project scope, timeline and cost estimate.

  3. 03

    Design and development

    We work iteratively, share prototypes and incorporate your feedback.

  4. 04

    Delivery and support

    We deliver the game in the agreed format with documentation and a handover.

Next step

Not sure whether a game is right for your project?

Tell us about your learning goal or research question. We can discuss which format would be suitable.