TU/e Electrical Engineering
Ripples
A point-and-click detective game that supports an electromagnetism course.
Higher education and research
We design and develop custom learning games for higher education and research. Each project starts with the learning objectives, the target audience and the teaching or research context.
Our work
These are examples of games we have developed with universities, research teams and other organisations.
TU/e Electrical Engineering
A point-and-click detective game that supports an electromagnetism course.
TU/e ECDT
An interactive digital aquarium for engagement and social interaction in dementia contexts.
Lumosa Energy B.V.
An educational game that makes the energy transition tangible through an isometric virtual world.
Our services
We design and build games from scratch around your learning objectives. This can range from a short classroom activity to a larger simulation.
We build games around research methods in which participants can experience scenarios, make decisions and generate behavioural data.
We help educators and institutions decide whether a game is the right format and how gamification can be used in an existing course or project.
How it works
We discuss your goals, audience, context and constraints in a free first conversation.
We prepare a game concept, project scope, timeline and cost estimate.
We work iteratively, share prototypes and incorporate your feedback.
We deliver the game in the agreed format with documentation and a handover.
Why UniGames
We work the way a research group and academic teaching team does: iteratively, with clear objectives and structured testing in practice. We translate goals into game mechanics and develop solutions that are practical for educators and researchers.
The learning or research objective guides every design decision.
We share prototypes and include your feedback throughout the project.
We deliver for web, mobile or desktop and provide documentation.
Next step
Use the project planner to prepare a short overview, or contact us directly to discuss the possibilities.